/*
 * This file is part of the Continued-MaNGOS Project
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#define _CRT_SECURE_NO_DEPRECATE

#include <stdio.h>
#include <deque>
#include <set>
#include <cstdlib>

#ifdef _WIN32
#include "direct.h"
#else
#include <sys/stat.h>
#endif

#include "dbcfile.h"
#include "mpq_libmpq.h"

#include "loadlib/adt.h"
#include "loadlib/wdt.h"
#include <fcntl.h>

#ifndef _WIN32
#include <unistd.h>
#endif

#if defined( __GNUC__ )
#define _open   open
#define _close close
#ifndef O_BINARY
#define O_BINARY 0
#endif
#else
#include <io.h>
#endif

#ifdef O_LARGEFILE
#define OPEN_FLAGS  (O_RDONLY | O_BINARY | O_LARGEFILE)
#else
#define OPEN_FLAGS (O_RDONLY | O_BINARY)
#endif

#include "Maps/GridMapDefines.h"
extern ArchiveSet gOpenArchives;

typedef struct
{
    char name[64];
    uint32 id;
} map_id;

map_id* map_ids;
uint16* areas;
uint16* LiqType;
char output_path[128] = ".";
char input_path[128] = ".";
uint32 maxAreaId = 0;

//**************************************************
// Extractor options
//**************************************************
enum Extract
{
    EXTRACT_MAP = 1,
    EXTRACT_DBC = 2,
    EXTRACT_CAMERA = 4
};

// Select data for extract
int   CONF_extract = EXTRACT_MAP | EXTRACT_DBC | EXTRACT_CAMERA;
// This option allow limit minimum height to some value (Allow save some memory)
// see contrib/mmap/src/Tilebuilder.h, INVALID_MAP_LIQ_HEIGHT
bool  CONF_allow_height_limit = true;
float CONF_use_minHeight = -500.0f;

// This option allow use float to int conversion
bool  CONF_allow_float_to_int   = true;
float CONF_float_to_int8_limit  = 2.0f;      // Max accuracy = val/256
float CONF_float_to_int16_limit = 2048.0f;   // Max accuracy = val/65536
float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat
float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat

// List MPQ for extract from
const char* CONF_mpq_list[] =
{
    "model.MPQ",
    "dbc.MPQ",
    "terrain.MPQ",
    "patch.MPQ",
    "patch-2.MPQ",
};

void CreateDir(const std::string& Path)
{
#ifdef _WIN32
    _mkdir(Path.c_str());
#else
    mkdir(Path.c_str(), 0777);
#endif
}

bool FileExists(const char* FileName)
{
    int fp = _open(FileName, OPEN_FLAGS);
    if (fp != -1)
    {
        _close(fp);
        return true;
    }

    return false;
}

void Usage(char* prg)
{
    printf(
        "Usage:\n"\
        "%s -[var] [value]\n"\
        "-i set input path\n"\
        "-o set output path\n"\
        "-e extract only MAP(1)/DBC(2)/Camera(4) - standard: all(7)\n"\
        "-f height stored as int (less map size but lost some accuracy) 1 by default\n"\
        "Example: %s -f 0 -i \"c:\\games\\game\"", prg, prg);
    exit(1);
}

void HandleArgs(int argc, char* arg[])
{
    for (int c = 1; c < argc; ++c)
    {
        // i - input path
        // o - output path
        // e - extract only MAP(1)/DBC(2) - standard both(3)
        // f - use float to int conversion
        // h - limit minimum height
        if (arg[c][0] != '-')
            Usage(arg[0]);

        switch (arg[c][1])
        {
            case 'i':
                if (c + 1 < argc)                           // all ok
                    strcpy(input_path, arg[(c++) + 1]);
                else
                    Usage(arg[0]);
                break;
            case 'o':
                if (c + 1 < argc)                           // all ok
                    strcpy(output_path, arg[(c++) + 1]);
                else
                    Usage(arg[0]);
                break;
            case 'f':
                if (c + 1 < argc)                           // all ok
                    CONF_allow_float_to_int = atoi(arg[(c++) + 1]) != 0;
                else
                    Usage(arg[0]);
                break;
            case 'e':
                if (c + 1 < argc)                           // all ok
                {
                    CONF_extract = atoi(arg[(c++) + 1]);
                    if (!(CONF_extract > 0 && CONF_extract < 8))
                        Usage(arg[0]);
                }
                else
                    Usage(arg[0]);
                break;
        }
    }
}

uint32 ReadMapDBC()
{
    printf("Read Map.dbc file... ");
    DBCFile dbc("DBFilesClient\\Map.dbc");

    if (!dbc.open())
    {
        printf("Fatal error: Invalid Map.dbc file format!\n");
        exit(1);
    }

    size_t map_count = dbc.getRecordCount();
    map_ids = new map_id[map_count];
    for (uint32 x = 0; x < map_count; ++x)
    {
        map_ids[x].id = dbc.getRecord(x).getUInt(0);
        strcpy(map_ids[x].name, dbc.getRecord(x).getString(1));
    }
    printf("Done! (%u maps loaded)\n", uint32(map_count));
    return map_count;
}

void ReadAreaTableDBC()
{
    printf("Read AreaTable.dbc file...");
    DBCFile dbc("DBFilesClient\\AreaTable.dbc");

    if (!dbc.open())
    {
        printf("Fatal error: Invalid AreaTable.dbc file format!\n");
        exit(1);
    }

    size_t area_count = dbc.getRecordCount();
    size_t maxid = dbc.getMaxId();
    areas = new uint16[maxid + 1];
    memset(areas, 0xff, (maxid + 1) * sizeof(uint16));

    for (uint32 x = 0; x < area_count; ++x)
        areas[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3);

    maxAreaId = dbc.getMaxId();

    printf("Done! (%u areas loaded)\n", uint32(area_count));
}

void ReadLiquidTypeTableDBC()
{
    printf("Read LiquidType.dbc file...");
    DBCFile dbc("DBFilesClient\\LiquidType.dbc");
    if (!dbc.open())
    {
        printf("Fatal error: Invalid LiquidType.dbc file format!\n");
        exit(1);
    }

    size_t LiqType_count = dbc.getRecordCount();
    size_t LiqType_maxid = dbc.getMaxId();
    LiqType = new uint16[LiqType_maxid + 1];
    memset(LiqType, 0xff, (LiqType_maxid + 1) * sizeof(uint16));

    for (uint32 x = 0; x < LiqType_count; ++x)
        LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3);

    printf("Done! (%u LiqTypes loaded)\n", uint32(LiqType_count));
}

//
// Adt file convertor function and data
//

// Map file format data
static char const* MAP_MAGIC         = "MAPS";
static char const* MAP_VERSION_MAGIC = "z1.4";
static char const* MAP_AREA_MAGIC    = "AREA";
static char const* MAP_HEIGHT_MAGIC  = "MHGT";
static char const* MAP_LIQUID_MAGIC  = "MLIQ";

float selectUInt8StepStore(float maxDiff)
{
    return 255 / maxDiff;
}

float selectUInt16StepStore(float maxDiff)
{
    return 65535 / maxDiff;
}
// Temporary grid data store
uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];

float V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
float V9[ADT_GRID_SIZE + 1][ADT_GRID_SIZE + 1];
uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
uint16 uint16_V9[ADT_GRID_SIZE + 1][ADT_GRID_SIZE + 1];
uint8  uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
uint8  uint8_V9[ADT_GRID_SIZE + 1][ADT_GRID_SIZE + 1];

uint16 liquid_entry[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
uint8 liquid_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
bool  liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE];
float liquid_height[ADT_GRID_SIZE + 1][ADT_GRID_SIZE + 1];

bool ConvertADT(char* filename, char* filename2, int cell_y, int cell_x)
{
    ADT_file adt;

    if (!adt.loadFile(filename))
        return false;

    adt_MCIN* cells = adt.a_grid->getMCIN();
    if (!cells)
    {
        printf("Can't find cells in '%s'\n", filename);
        return false;
    }

    memset(liquid_show, 0, sizeof(liquid_show));
    memset(liquid_flags, 0, sizeof(liquid_flags));
    memset(liquid_entry, 0, sizeof(liquid_entry));

    // Prepare map header
    GridMapFileHeader map;
    map.mapMagic = *(uint32 const*)MAP_MAGIC;
    map.versionMagic = *(uint32 const*)MAP_VERSION_MAGIC;

    // Get area flags data
    for (int i = 0; i < ADT_CELLS_PER_GRID; i++)
    {
        for (int j = 0; j < ADT_CELLS_PER_GRID; j++)
        {
            adt_MCNK* cell = cells->getMCNK(i, j);
            uint32 areaid = cell->areaid;
            if (areaid && areaid <= maxAreaId)
            {
                if (areas[areaid] != 0xffff)
                {
                    area_flags[i][j] = areas[areaid];
                    continue;
                }
                printf("File: %s\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy);
            }
            area_flags[i][j] = 0xffff;
        }
    }
    //============================================
    // Try pack area data
    //============================================
    bool fullAreaData = false;
    uint32 areaflag = area_flags[0][0];
    for (int y = 0; y < ADT_CELLS_PER_GRID; y++)
    {
        for (int x = 0; x < ADT_CELLS_PER_GRID; x++)
        {
            if (area_flags[y][x] != areaflag)
            {
                fullAreaData = true;
                break;
            }
        }
    }

    map.areaMapOffset = sizeof(map);
    map.areaMapSize   = sizeof(GridMapAreaHeader);

    GridMapAreaHeader areaHeader;
    areaHeader.fourcc = *(uint32 const*)MAP_AREA_MAGIC;
    areaHeader.flags = 0;
    if (fullAreaData)
    {
        areaHeader.gridArea = 0;
        map.areaMapSize += sizeof(area_flags);
    }
    else
    {
        areaHeader.flags |= MAP_AREA_NO_AREA;
        areaHeader.gridArea = (uint16)areaflag;
    }

    //
    // Get Height map from grid
    //
    for (int i = 0; i < ADT_CELLS_PER_GRID; i++)
    {
        for (int j = 0; j < ADT_CELLS_PER_GRID; j++)
        {
            adt_MCNK* cell = cells->getMCNK(i, j);
            if (!cell)
                continue;
            // Height values for triangles stored in order:
            // 1     2     3     4     5     6     7     8     9
            //    10    11    12    13    14    15    16    17
            // 18    19    20    21    22    23    24    25    26
            //    27    28    29    30    31    32    33    34
            // . . . . . . . .
            // For better get height values merge it to V9 and V8 map
            // V9 height map:
            // 1     2     3     4     5     6     7     8     9
            // 18    19    20    21    22    23    24    25    26
            // . . . . . . . .
            // V8 height map:
            //    10    11    12    13    14    15    16    17
            //    27    28    29    30    31    32    33    34
            // . . . . . . . .

            // Set map height as grid height
            for (int y = 0; y <= ADT_CELL_SIZE; y++)
            {
                int cy = i * ADT_CELL_SIZE + y;
                for (int x = 0; x <= ADT_CELL_SIZE; x++)
                {
                    int cx = j * ADT_CELL_SIZE + x;
                    V9[cy][cx] = cell->ypos;
                }
            }
            for (int y = 0; y < ADT_CELL_SIZE; y++)
            {
                int cy = i * ADT_CELL_SIZE + y;
                for (int x = 0; x < ADT_CELL_SIZE; x++)
                {
                    int cx = j * ADT_CELL_SIZE + x;
                    V8[cy][cx] = cell->ypos;
                }
            }
            // Get custom height
            adt_MCVT* v = cell->getMCVT();
            if (!v)
                continue;
            // get V9 height map
            for (int y = 0; y <= ADT_CELL_SIZE; y++)
            {
                int cy = i * ADT_CELL_SIZE + y;
                for (int x = 0; x <= ADT_CELL_SIZE; x++)
                {
                    int cx = j * ADT_CELL_SIZE + x;
                    V9[cy][cx] += v->height_map[y * (ADT_CELL_SIZE * 2 + 1) + x];
                }
            }
            // get V8 height map
            for (int y = 0; y < ADT_CELL_SIZE; y++)
            {
                int cy = i * ADT_CELL_SIZE + y;
                for (int x = 0; x < ADT_CELL_SIZE; x++)
                {
                    int cx = j * ADT_CELL_SIZE + x;
                    V8[cy][cx] += v->height_map[y * (ADT_CELL_SIZE * 2 + 1) + ADT_CELL_SIZE + 1 + x];
                }
            }
        }
    }
    //============================================
    // Try pack height data
    //============================================
    float maxHeight = -20000;
    float minHeight =  20000;
    for (int y = 0; y < ADT_GRID_SIZE; y++)
    {
        for (int x = 0; x < ADT_GRID_SIZE; x++)
        {
            float h = V8[y][x];
            if (maxHeight < h) maxHeight = h;
            if (minHeight > h) minHeight = h;
        }
    }
    for (int y = 0; y <= ADT_GRID_SIZE; y++)
    {
        for (int x = 0; x <= ADT_GRID_SIZE; x++)
        {
            float h = V9[y][x];
            if (maxHeight < h) maxHeight = h;
            if (minHeight > h) minHeight = h;
        }
    }

    // Check for allow limit minimum height (not store height in deep ochean - allow save some memory)
    if (CONF_allow_height_limit && minHeight < CONF_use_minHeight)
    {
        for (int y = 0; y < ADT_GRID_SIZE; y++)
            for (int x = 0; x < ADT_GRID_SIZE; x++)
                if (V8[y][x] < CONF_use_minHeight)
                    V8[y][x] = CONF_use_minHeight;
        for (int y = 0; y <= ADT_GRID_SIZE; y++)
            for (int x = 0; x <= ADT_GRID_SIZE; x++)
                if (V9[y][x] < CONF_use_minHeight)
                    V9[y][x] = CONF_use_minHeight;
        if (minHeight < CONF_use_minHeight)
            minHeight = CONF_use_minHeight;
        if (maxHeight < CONF_use_minHeight)
            maxHeight = CONF_use_minHeight;
    }

    map.heightMapOffset = map.areaMapOffset + map.areaMapSize;
    map.heightMapSize = sizeof(GridMapHeightHeader);

    GridMapHeightHeader heightHeader;
    heightHeader.fourcc = *(uint32 const*)MAP_HEIGHT_MAGIC;
    heightHeader.flags = 0;
    heightHeader.gridHeight    = minHeight;
    heightHeader.gridMaxHeight = maxHeight;

    if (maxHeight == minHeight)
        heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;

    // Not need store if flat surface
    if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit)
        heightHeader.flags |= MAP_HEIGHT_NO_HEIGHT;

    // Try store as packed in uint16 or uint8 values
    if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
    {
        float step;
        // Try Store as uint values
        if (CONF_allow_float_to_int)
        {
            float diff = maxHeight - minHeight;
            if (diff < CONF_float_to_int8_limit)      // As uint8 (max accuracy = CONF_float_to_int8_limit/256)
            {
                heightHeader.flags |= MAP_HEIGHT_AS_INT8;
                step = selectUInt8StepStore(diff);
            }
            else if (diff < CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536)
            {
                heightHeader.flags |= MAP_HEIGHT_AS_INT16;
                step = selectUInt16StepStore(diff);
            }
        }

        // Pack it to int values if need
        if (heightHeader.flags & MAP_HEIGHT_AS_INT8)
        {
            for (int y = 0; y < ADT_GRID_SIZE; y++)
                for (int x = 0; x < ADT_GRID_SIZE; x++)
                    uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f);
            for (int y = 0; y <= ADT_GRID_SIZE; y++)
                for (int x = 0; x <= ADT_GRID_SIZE; x++)
                    uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f);
            map.heightMapSize += sizeof(uint8_V9) + sizeof(uint8_V8);
        }
        else if (heightHeader.flags & MAP_HEIGHT_AS_INT16)
        {
            for (int y = 0; y < ADT_GRID_SIZE; y++)
                for (int x = 0; x < ADT_GRID_SIZE; x++)
                    uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f);
            for (int y = 0; y <= ADT_GRID_SIZE; y++)
                for (int x = 0; x <= ADT_GRID_SIZE; x++)
                    uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f);
            map.heightMapSize += sizeof(uint16_V9) + sizeof(uint16_V8);
        }
        else
            map.heightMapSize += sizeof(V9) + sizeof(V8);
    }

    // Get from MCLQ chunk (old)
    for (int i = 0; i < ADT_CELLS_PER_GRID; i++)
    {
        for (int j = 0; j < ADT_CELLS_PER_GRID; j++)
        {
            adt_MCNK* cell = cells->getMCNK(i, j);
            if (!cell)
                continue;

            adt_MCLQ* liquid = cell->getMCLQ();
            int count = 0;
            if (!liquid || cell->sizeMCLQ <= 8)
                continue;

            for (int y = 0; y < ADT_CELL_SIZE; y++)
            {
                int cy = i * ADT_CELL_SIZE + y;
                for (int x = 0; x < ADT_CELL_SIZE; x++)
                {
                    int cx = j * ADT_CELL_SIZE + x;
                    if (liquid->flags[y][x] != 0x0F)
                    {
                        liquid_show[cy][cx] = true;
                        if (liquid->flags[y][x] & (1 << 7))
                            liquid_flags[i][j] |= MAP_LIQUID_TYPE_DEEP_WATER;
                        ++count;
                    }
                }
            }

            uint32 c_flag = cell->flags;
            if (c_flag & (1 << 2))
            {
                liquid_entry[i][j] = 1;
                liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER;            // water
            }
            if (c_flag & (1 << 3))
            {
                liquid_entry[i][j] = 2;
                liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN;            // ocean
            }
            if (c_flag & (1 << 4))
            {
                liquid_entry[i][j] = 3;
                liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA;            // magma/slime
            }

            if (!count && liquid_flags[i][j])
                fprintf(stderr, "Wrong liquid detect in MCLQ chunk");

            for (int y = 0; y <= ADT_CELL_SIZE; y++)
            {
                int cy = i * ADT_CELL_SIZE + y;
                for (int x = 0; x <= ADT_CELL_SIZE; x++)
                {
                    int cx = j * ADT_CELL_SIZE + x;
                    liquid_height[cy][cx] = liquid->liquid[y][x].height;
                }
            }
        }
    }

    // Get liquid map for grid (in WOTLK used MH2O chunk)
    adt_MH2O* h2o = adt.a_grid->getMH2O();
    if (h2o)
    {
        for (int i = 0; i < ADT_CELLS_PER_GRID; i++)
        {
            for (int j = 0; j < ADT_CELLS_PER_GRID; j++)
            {
                adt_liquid_header* h = h2o->getLiquidData(i, j);
                if (!h)
                    continue;

                int count = 0;
                uint64 show = h2o->getLiquidShowMap(h);
                for (int y = 0; y < h->height; y++)
                {
                    int cy = i * ADT_CELL_SIZE + y + h->yOffset;
                    for (int x = 0; x < h->width; x++)
                    {
                        int cx = j * ADT_CELL_SIZE + x + h->xOffset;
                        if (show & 1)
                        {
                            liquid_show[cy][cx] = true;
                            ++count;
                        }
                        show >>= 1;
                    }
                }

                liquid_entry[i][j] = h->liquidType;
                switch (LiqType[h->liquidType])
                {
                    case LIQUID_TYPE_WATER: liquid_flags[i][j] |= MAP_LIQUID_TYPE_WATER; break;
                    case LIQUID_TYPE_OCEAN: liquid_flags[i][j] |= MAP_LIQUID_TYPE_OCEAN; break;
                    case LIQUID_TYPE_MAGMA: liquid_flags[i][j] |= MAP_LIQUID_TYPE_MAGMA; break;
                    case LIQUID_TYPE_SLIME: liquid_flags[i][j] |= MAP_LIQUID_TYPE_SLIME; break;
                    default:
                        printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j);
                        break;
                }
                // Dark water detect
                if (LiqType[h->liquidType] == LIQUID_TYPE_OCEAN)
                {
                    uint8* lm = h2o->getLiquidLightMap(h);
                    if (!lm)
                        liquid_flags[i][j] |= MAP_LIQUID_TYPE_DEEP_WATER;
                }

                if (!count && liquid_flags[i][j])
                    printf("Wrong liquid detect in MH2O chunk");

                float* height = h2o->getLiquidHeightMap(h);
                int pos = 0;
                for (int y = 0; y <= h->height; y++)
                {
                    int cy = i * ADT_CELL_SIZE + y + h->yOffset;
                    for (int x = 0; x <= h->width; x++)
                    {
                        int cx = j * ADT_CELL_SIZE + x + h->xOffset;
                        if (height)
                            liquid_height[cy][cx] = height[pos];
                        else
                            liquid_height[cy][cx] = h->heightLevel1;
                        pos++;
                    }
                }
            }
        }
    }
    //============================================
    // Pack liquid data
    //============================================
    uint16 firstLiquidEntry = liquid_entry[0][0];
    uint8 firstLiquidFlag = liquid_flags[0][0];
    bool fullType = false;
    for (int y = 0; y < ADT_CELLS_PER_GRID; y++)
    {
        for (int x = 0; x < ADT_CELLS_PER_GRID; x++)
        {
            if (liquid_entry[y][x] != firstLiquidEntry || liquid_flags[y][x] != firstLiquidFlag)
            {
                fullType = true;
                y = ADT_CELLS_PER_GRID;
                break;
            }
        }
    }

    GridMapLiquidHeader liquidHeader;

    // no water data (if all grid have 0 liquid type)
    if (firstLiquidFlag == 0 && !fullType)
    {
        // No liquid data
        map.liquidMapOffset = 0;
        map.liquidMapSize   = 0;
    }
    else
    {
        int minX = 255, minY = 255;
        int maxX = 0, maxY = 0;
        maxHeight = -20000;
        minHeight = 20000;
        for (int y = 0; y < ADT_GRID_SIZE; y++)
        {
            for (int x = 0; x < ADT_GRID_SIZE; x++)
            {
                if (liquid_show[y][x])
                {
                    if (minX > x) minX = x;
                    if (maxX < x) maxX = x;
                    if (minY > y) minY = y;
                    if (maxY < y) maxY = y;
                    float h = liquid_height[y][x];
                    if (maxHeight < h) maxHeight = h;
                    if (minHeight > h) minHeight = h;
                }
                else
                {
                    liquid_height[y][x] = CONF_use_minHeight;
                    if (minHeight > CONF_use_minHeight) minHeight = CONF_use_minHeight;
                }
            }
        }
        map.liquidMapOffset = map.heightMapOffset + map.heightMapSize;
        map.liquidMapSize = sizeof(GridMapLiquidHeader);
        liquidHeader.fourcc = *(uint32 const*)MAP_LIQUID_MAGIC;
        liquidHeader.flags = 0;
        liquidHeader.liquidFlags = 0;
        liquidHeader.liquidType = 0;
        liquidHeader.offsetX = minX;
        liquidHeader.offsetY = minY;
        liquidHeader.width   = maxX - minX + 1 + 1;
        liquidHeader.height  = maxY - minY + 1 + 1;
        liquidHeader.liquidLevel = minHeight;

        if (maxHeight == minHeight)
            liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT;

        // Not need store if flat surface
        if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit)
            liquidHeader.flags |= MAP_LIQUID_NO_HEIGHT;

        if (!fullType)
            liquidHeader.flags |= MAP_LIQUID_NO_TYPE;

        if (liquidHeader.flags & MAP_LIQUID_NO_TYPE)
        {
            liquidHeader.liquidFlags = firstLiquidFlag;
            liquidHeader.liquidType = firstLiquidEntry;
        }
        else
            map.liquidMapSize += sizeof(liquid_entry) + sizeof(liquid_flags);

        if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT))
            map.liquidMapSize += sizeof(float) * liquidHeader.width * liquidHeader.height;
    }

    // map hole info
    uint16 holes[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];

    if (map.liquidMapOffset)
        map.holesOffset = map.liquidMapOffset + map.liquidMapSize;
    else
        map.holesOffset = map.heightMapOffset + map.heightMapSize;

    map.holesSize = sizeof(holes);
    memset(holes, 0, map.holesSize);

    for (int i = 0; i < ADT_CELLS_PER_GRID; ++i)
    {
        for (int j = 0; j < ADT_CELLS_PER_GRID; ++j)
        {
            adt_MCNK* cell = cells->getMCNK(i, j);
            if (!cell)
                continue;
            holes[i][j] = cell->holes;
        }
    }

    // Ok all data prepared - store it
    FILE* output = fopen(filename2, "wb");
    if (!output)
    {
        printf("Can't create the output file '%s'\n", filename2);
        return false;
    }
    fwrite(&map, sizeof(map), 1, output);
    // Store area data
    fwrite(&areaHeader, sizeof(areaHeader), 1, output);
    if (!(areaHeader.flags & MAP_AREA_NO_AREA))
        fwrite(area_flags, sizeof(area_flags), 1, output);

    // Store height data
    fwrite(&heightHeader, sizeof(heightHeader), 1, output);
    if (!(heightHeader.flags & MAP_HEIGHT_NO_HEIGHT))
    {
        if (heightHeader.flags & MAP_HEIGHT_AS_INT16)
        {
            fwrite(uint16_V9, sizeof(uint16_V9), 1, output);
            fwrite(uint16_V8, sizeof(uint16_V8), 1, output);
        }
        else if (heightHeader.flags & MAP_HEIGHT_AS_INT8)
        {
            fwrite(uint8_V9, sizeof(uint8_V9), 1, output);
            fwrite(uint8_V8, sizeof(uint8_V8), 1, output);
        }
        else
        {
            fwrite(V9, sizeof(V9), 1, output);
            fwrite(V8, sizeof(V8), 1, output);
        }
    }

    // Store liquid data if need
    if (map.liquidMapOffset)
    {
        fwrite(&liquidHeader, sizeof(liquidHeader), 1, output);
        if (!(liquidHeader.flags & MAP_LIQUID_NO_TYPE))
        {
            fwrite(liquid_entry, sizeof(liquid_entry), 1, output);
            fwrite(liquid_flags, sizeof(liquid_flags), 1, output);
        }
        if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT))
        {
            for (int y = 0; y < liquidHeader.height; y++)
                fwrite(&liquid_height[y + liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output);
        }
    }

    // store hole data
    fwrite(holes, map.holesSize, 1, output);

    fclose(output);

    return true;
}

void ExtractMapsFromMpq()
{
    char mpq_filename[1024];
    char output_filename[1024];
    char mpq_map_name[1024];

    printf("Extracting maps...\n");

    uint32 map_count = ReadMapDBC();

    ReadAreaTableDBC();
    ReadLiquidTypeTableDBC();

    std::string path = output_path;
    path += "/maps/";
    CreateDir(path);

    printf("Convert map files\n");
    for (uint32 z = 0; z < map_count; ++z)
    {
        printf("Extract %s (%d/%d)                  \n", map_ids[z].name, z + 1, map_count);
        // Loadup map grid data
        sprintf(mpq_map_name, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
        WDT_file wdt;
        if (!wdt.loadFile(mpq_map_name, false))
        {
//            printf("Error loading %s map wdt data\n", map_ids[z].name);
            continue;
        }

        for (uint32 y = 0; y < WDT_MAP_SIZE; ++y)
        {
            for (uint32 x = 0; x < WDT_MAP_SIZE; ++x)
            {
                if (!wdt.main->adt_list[y][x].exist)
                    continue;
                sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
                sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
                ConvertADT(mpq_filename, output_filename, y, x);
            }
            // draw progress bar
            printf("Processing........................%d%%\r", (100 * (y + 1)) / WDT_MAP_SIZE);
        }
    }
    delete [] areas;
    delete [] map_ids;
}

bool ExtractFile(char const* mpq_name, std::string const& filename)
{
    FILE* output = fopen(filename.c_str(), "wb");
    if (!output)
    {
        printf("Can't create the output file '%s'\n", filename.c_str());
        return false;
    }
    MPQFile m(mpq_name);
    if (!m.isEof())
        fwrite(m.getPointer(), 1, m.getSize(), output);

    fclose(output);
    return true;
}

void ExtractDBCFiles()
{
    printf("Extracting dbc files...\n");

    std::set<std::string> dbcfiles;

    // get DBC file list
    for (ArchiveSet::iterator i = gOpenArchives.begin(); i != gOpenArchives.end(); ++i)
    {
        vector<string> files;
        (*i)->GetFileListTo(files);
        for (vector<string>::iterator iter = files.begin(); iter != files.end(); ++iter)
            if (iter->rfind(".dbc") == iter->length() - strlen(".dbc"))
                dbcfiles.insert(*iter);
    }

    std::string path = output_path;
    path += "/dbc/";
    CreateDir(path);

    // extract DBCs
    int count = 0;
    for (set<string>::iterator iter = dbcfiles.begin(); iter != dbcfiles.end(); ++iter)
    {
        string filename = path;
        filename += (iter->c_str() + strlen("DBFilesClient\\"));

        if (ExtractFile(iter->c_str(), filename))
            ++count;
    }
    printf("Extracted %u DBC files\n\n", count);
}

void ExtractCameraFiles()
{
    printf("Extracting camera files...\n");
    DBCFile camdbc("DBFilesClient\\CinematicCamera.dbc");

    if (!camdbc.open())
    {
        printf("Unable to open CinematicCamera.dbc. Camera extract aborted.\n");
        return;
    }

    // get camera file list from DBC
    std::vector<std::string> camerafiles;
    size_t cam_count = camdbc.getRecordCount();

    for (uint32 i = 0; i < cam_count; ++i)
    {
        std::string camFile(camdbc.getRecord(i).getString(1));
        size_t loc = camFile.find(".mdx");
        if (loc != std::string::npos)
            camFile.replace(loc, 4, ".m2");
        camerafiles.push_back(std::string(camFile));
    }

    std::string path = output_path;
    path += "/Cameras/";
    CreateDir(path);

    // extract M2s
    uint32 count = 0;
    for (std::string thisFile : camerafiles)
    {
        std::string filename = path;
        filename += (thisFile.c_str() + strlen("Cameras\\"));

        if (FileExists(filename.c_str()))
            continue;

        if (ExtractFile(thisFile.c_str(), filename))
            ++count;
    }
    printf("Extracted %u camera files\n", count);
}

void LoadCommonMPQFiles()
{
    char filename[512];
    int count = sizeof(CONF_mpq_list) / sizeof(char*);
    for (int i = 0; i < count; ++i)
    {
        sprintf(filename, "%s/Data/%s", input_path, CONF_mpq_list[i]);
        if (FileExists(filename))
            new MPQArchive(filename);
    }
}

inline void CloseMPQFiles()
{
    for (ArchiveSet::iterator j = gOpenArchives.begin(); j != gOpenArchives.end(); ++j)(*j)->close();
    gOpenArchives.clear();
}

int main(int argc, char* arg[])
{
    printf("Map & DBC Extractor\n");
    printf("===================\n\n");

    HandleArgs(argc, arg);

    // Open MPQs
    LoadCommonMPQFiles();

    // Extract dbc
    if (CONF_extract & EXTRACT_DBC)
        ExtractDBCFiles();

    if (CONF_extract & EXTRACT_CAMERA)
        ExtractCameraFiles();

    // Extract maps
    if (CONF_extract & EXTRACT_MAP)
        ExtractMapsFromMpq();

    // Close MPQs
    CloseMPQFiles();

    return 0;
}
